Log inSign up free
  • Home
  • Jobs
    • Applications
    • Career
    • Resume
    • Cover letters
  • Content
    • Posts
    • Media
  • Messages
  • Analytics
    • Overview
    • Pages
  • Builder
    • Templates
  • More tools
    • Profile
    • Hiring
  • Settings
All jobs
GHGROWTH HACKER logo

GROWTH HACKER

Location not stated

R&D Engineer (C++).

FULL TIMEENGINEERING

  • Google Chrome
  • Microsoft Edge
  • Apple Safari
  • Mozilla Firefox

Ubisoft logo

R&D Engineer (C++)

  • Full-time
  • Contract: Permanent
  • Work flexibility: Office-based

Company Description

Ubisoft is a global leader in gaming with teams across the world creating original and memorable gaming experiences, from Assassin’s Creed, Rainbow Six to Just Dance and more. We believe diverse perspectives help both players and teams thrive. If you’re passionate about innovation and pushing entertainment boundaries, join our journey and help us create the unknown!

 

Job Description

Job Description

Job Purpose:

The R&D Engineer designs and owns automation artifacts at source-code and framework level, enabling scalable and reliable automated testing. The role ensures automation systems remain stable, usable, and aligned with evolving project and product requirements.

IMPACT :

• Design and implement automation components and systems, owning system-level outcomes across implementation and stability.
• Translate QA/QC needs into scalable source-code-level automation solutions.
• Own automation components end-to-end from design to maintenance.
• Diagnose failures driven by engine behavior, timing, or integration gaps.
• Build systems improving execution reliability, diagnostics, and maintainability.
• Ensure components are reusable, documented, and aligned to QE usage.
• Handle complex automation challenges independently, making implementation decisions within defined architectural boundaries.

INNOVATION: 

• Strengthen the automation ecosystem by building and enhancing features of the automation framework.
• Solve component-level automation challenges across game engines.
• Deliver reusable automation components reducing automation complexity and increasing scalability.
• Define improvements to automation systems based on system-level learnings and implementation experience.
• Translate experimentation outcomes into reusable and scalable solutions across projects.

Qualifications

KNOWLEDGE :

CORE COMPETENCIES
• End-to-end ownership of engineering outputs.
• High-quality technical documentation and system clarity.
• Supporting junior engineers through code reviews and feedback.
• Analytical problem-solving with scalable solution design and sound technical judgment.
• Technical mentorship and knowledge sharing with junior engineers and interns.
• Ownership of delivery quality aligned with engineering and QC standards.

TECHNICAL COMPETENCIES
• Strong C++ with C#/Python usage.
• CI/CD pipelines (Jenkins/TeamCity).
• Hands-on experience on game automation framework
• Engine integration and deep debugging.
• Version control best practices and code reviews.

BEHAVIORAL COMPETENCIES
• Communicates technical decisions clearly with stakeholders across automation, product, FQC, and co-dev teams.
• Collaborates proactively to align game design updates and ensure smooth feature and automation integrations.
• Shows strong initiative in exploring tools, frameworks, and optimization techniques to improve engineering outcomes.
• Approaches complex problems analytically and proposes practical, scalable solutions.

Qualifications

Seniority:
5-8 years development including 2–3 years tools/automation for QC;
BE/BTech/MTech/MS in Computer Science, Software Engineering, Electronics, or a related technical field. Equivalent demonstrated professional experience will be considered.

Additional Information

 

 

By clicking the link above or any third-party link within this posting, you are leaving this site and going to a third-party website where the third-party website's terms and privacy policy apply

I'm interested
I'm interested
Privacy Notice
I'm interested

share this job

Share to WeChat

×

Copy the link and open WeChat to share.

Copy to clipboardOpen WeChat

Share to WeChat

×

Use Scan QR Code in WeChat and click ··· to share.

Pay
Not stated
Where
Not stated
Work
Not stated
Type
Full time
Posted
9 Nov, 2026
Apply on the original postingSign in to apply

Unverified board

more at GROWTH HACKER.

9 Nov, 2026

GROWTH HACKER

Director of Product Management, Platforms

GHGROWTH HACKER logo
  • Leadership
  • Remote
  • Security

$203.2k–345.6k/yr

Remote

Details
9 Nov, 2026

GROWTH HACKER

Principal Security GRC Manager, Legal Assurance (USA)

GHGROWTH HACKER logo
  • Staff level
  • Remote
  • Security

Remote

Remote

Details
9 Nov, 2026

GROWTH HACKER

Current openings at GitLab

GHGROWTH HACKER logo
  • Remote
  • Engineering

Remote

Remote

Details

similar roles.

9 Nov, 2026

Eucalyptus

Platform & Systems Specialist

EUEucalyptus logo
  • Engineering

Location not stated

Salary not listed

Details
6 Nov, 2026

Luminegrp

Senior Software Engineer

LULuminegrp logo
  • Full time
  • Senior level
  • Remote
  • Engineering

Remote +2

Remote

Details
9 Nov, 2026

Eucalyptus

Creative Strategist

EUEucalyptus logo
  • Engineering

Location not stated

Salary not listed

Details
5 Nov, 2026

Libertyglobal

Broadcast Operations Assistant

LILibertyglobal logo
  • Engineering

Ballymount, Ireland

Salary not listed

Details
6 Nov, 2026

Libertyglobal

Researcher (The Tonight Show/Monday with Gavin Reilly)

LILibertyglobal logo
  • Engineering

Ballymount, Ireland

Salary not listed

Details
2 Nov, 2026

pexip.com

Summer internship - Software Engineers

PCpexip.com logo
  • Internship
  • Intern
  • Engineering

Reading, Berkshire

Internship

Details