Log inSign up free
  • Home
  • Jobs
    • Applications
    • Career
    • Resume
    • Cover letters
  • Content
    • Posts
    • Media
  • Messages
  • Analytics
    • Overview
    • Pages
  • Builder
    • Templates
  • More tools
    • Profile
    • Hiring
  • Settings
All jobs
UBUbisoft logo

Ubisoft

Annecy, fr

Expert Technical Artist - Shader (F/H/NB) [AAA Project].

FULL TIMESENIOR LEVELDESIGN

YOUR DAILY ADVENTURE

The Technical Artist works with their lead to improve the function, stability, scalability, user experience and performance of the shaders and material pipelines.  They are gatekeepers of budgets and technical constraints with a focus on shaders, graphics and rendering with which they are expected to inform and guide the team. This is a key support role to provide the best tools and solutions for production. 

Responsibilities

  • Support the VFX team in implementing visual effects, ensure there are no regressions when optimising, propose improvements, and create tutorials. Provide technical solutions to artistic requirements by collaborating with GPP teams on how to achieve specific visual results
  • Produce and maintain shaders and complex VFX
  • Monitor and optimize performance: PC/Consoles profiling and optimization
  • Act as the gatekeeper of VFX constraints, pushing for top visual quality and performance working collaboratively with Art Leads, Technical Directors and QA
  • Pipeline: explore optimization opportunities and improve production workflows (evaluating new technologies that could be integrated into the engine when appropriate)
  • R&D: conduct tests and experimentation to propose new solutions and improvements.

 

     

    • You’ve already worked in a Technical Artist capacity alongside a VFX team
    • You are comfortable with particle systems (GPU/CPU) constraints
    • You’ve been working on performance and monitoring on a multi-platform production
    • You have an aptitude for problem solving, decision making, collaboration & communication and have strong organizational skills
    • Shader development (any shader language or node base editor) has no secret for you
    • Experience, Knowledge and interest in multiple areas of game development:
      • Shaders
      • FX
      • Lighting
      • Rendering and Post Processes
      • HLSL
    • Experience with game editors and engines and with console development
    • Being resourceful in finding technical solutions for artistic needs 

    Role based on-site at the Annecy Studio
    Permanent contract 
    Start date : as soon as possible
     

    Founded in 1996, Ubisoft Annecy has contributed to many of the Group’s blockbuster franchises, collaborating on series such as Splinter Cell and Assassin’s Creed®, as well as developing major gameplay experiences including the raid for Tom Clancy’s The Division 2® and Ghost Recon Wildlands. We are also proud to have created our own original IPs, Steep and later Riders Republic.

    Beyond our AAA productions, we contribute to the Group’s technological innovation through our center of expertise around the Snowdrop game engine, as well as through the Technology Group in collaboration with Ubisoft Montréal.

    Located in one of France’s most dynamic regions, Ubisoft Annecy enjoys an exceptional setting between lake and mountains, in the heart of the “Venice of the Alps,” just 30 minutes from Geneva International Airport. As a continuously growing studio, we place employee engagement and teamwork at the center of everything we do. Our ambition is driven by innovation and excellence, with one ultimate goal: delivering outstanding experiences for our players.

     

    Pay
    Not stated
    Where
    Annecy, fr
    Work
    Not stated
    Type
    Full time
    Posted
    7 Nov, 2026
    Apply on the original postingSign in to apply

    Unverified board

    more at Ubisoft.

    7 Nov, 2026

    Ubisoft

    Dev Tester

    UBUbisoft logo
    • Full time
    • QA

    Da Nang, vn

    Full time

    Details
    7 Nov, 2026

    Ubisoft

    Alternance Marketing Specialist (12 mois) - (F/H/NB)

    UBUbisoft logo
    • Full time
    • Sales & Marketing

    Annecy, fr

    Full time

    Details
    7 Nov, 2026

    Ubisoft

    Programmeur.euse Online (Rainbow Six)

    UBUbisoft logo
    • Full time
    • Engineering

    Saguenay, ca

    Full time

    Details

    similar roles.

    3 Nov, 2026

    ChargePoint

    Senior Document Control Specialist

    CHChargePoint logo
    • Senior level
    • Remote
    • Design

    $89.6k–118.5k/yr

    US Remote

    Details
    4 Nov, 2026

    ChargePoint

    Senior Document Control Specialist

    CHChargePoint logo
    • Senior level
    • Remote
    • Design

    $89.6k–118.5k/yr

    US Remote

    Details
    6 Nov, 2026

    CannonDesign

    Experiential Graphic Designer IV

    CACannonDesign logo
    • Senior level
    • Design

    Portland

    Salary not listed

    Details
    4 Nov, 2026

    Homedepot

    Kitchen Designer Full Time - 7180 Winnipeg North

    HOHomedepot logo
    • Full time
    • Remote
    • Design

    WINNIPEG NORTH STORE - 7180, Canada

    Remote

    Details
    4 Nov, 2026

    Intrepid Asia

    Graphic Design Intern (Affiliates, Paid Internship)

    IAIntrepid Asia logo
    • Internship
    • Intern
    • Design

    Mandaluyong City +2

    Internship

    Details
    5 Nov, 2026

    Gundersenhealth

    Interior Designer

    GUGundersenhealth logo
    • Remote
    • Design

    Gundersen - La Crosse Main Campus, United States of America

    Remote

    Details