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SISide logo

Side

Bucharest

Concept Artist Character - Talent Pool (MEA).

CONTRACTPEOPLE & OPS

About Side

Side is a global video game development and services provider, offering technical and creative solutions to many of the largest developers and studios around the world. Founded in 2009 and drawing on 30+ years' experience from our parent company in Japan, Side has since grown to become a global force with 15+ studios in over a dozen countries across North America, Europe, South America, and Asia.

 

Our industry-leading services include game development, art production, audio production, quality assurance, localization, localization QA, player support, community management, and datasets.

About This Opportunity

Please note, this listing is not for an immediate open position but for our Talent Pool for Co-Development Roles. By applying, you express interest in being considered for future project-based opportunities that align with your skills and experience.

These opportunities are contingent on client needs and project availability. As projects are initiated or client proposals are developed, we will review candidates from this pool and contact those who most closely align with the specific requirements of the co-development opportunity.

How We Keep You Engaged

We maintain strong relationships with our talent pool by providing regular updates, industry insights, and information on upcoming opportunities. We will check in to confirm your availability and interest.

Our hiring teams carefully vet and select top candidates who best meet project needs, ensuring that you are matched with the right opportunity when it becomes available.

Next Steps

If you are passionate about contributing to cutting-edge projects and want to be considered for future co-development opportunities, we encourage you to apply to this listing. While there may not be an immediate opening, your application ensures that you will be part of our ongoing talent review for upcoming roles.

Only resumes submitted in English will be considered.

Key Responsibilities

  • Create detailed and visually striking character concept art, including clothing, accessories, and other character elements.
  • Collaborate closely with art leads, 3D artists, and game designers to ensure character designs align with the project’s creative vision and gameplay requirements.
  • Generate character designs across a variety of styles, from realistic to stylized, depending on the project needs.
  • Develop iterations of character concepts, providing a range of options and exploring unique visual ideas.
  • Maintain consistency and quality in design, ensuring characters fit cohesively into the game’s world.
  • Provide detailed callouts and reference materials for 3D artists and animators to guide asset production.
  • Participate in regular feedback sessions, iterating on designs based on team and client input.

Requirements

Experience:

    • 3+ years of professional experience as a Character Concept Artist in the video game industry.
    • Demonstrated contribution to at least one shipped title on PC, console, mobile, or VR/AR.

Technical Skills:

    • Proficiency with industry-standard tools such as Photoshop, Procreate, or equivalent software.
    • Strong understanding of anatomy, proportion, and character design principles.
    • Ability to design characters with attention to personality, storytelling, and gameplay functionality.
    • Knowledge of rendering techniques to create high-quality, polished concept art.

Creative and Collaborative Skills:

    • Ability to generate original and imaginative character concepts that push creative boundaries.
    • Strong communication and teamwork abilities, with experience incorporating feedback into iterative designs.
    • Attention to detail and a commitment to delivering exceptional character designs.

Passion for Gaming: Genuine enthusiasm for character design in video games and an understanding of how design choices impact gameplay and storytelling.

Preferred Skills

  • Familiarity with 3D modeling tools for block-out or rough sculpting.
  • Experience designing characters for a range of genres, including fantasy, sci-fi, and realistic settings.
  • Background in visual storytelling or narrative illustration.
  • Knowledge of current trends and techniques in concept art and game development.

Note: Specific requirements may vary depending on project needs.

Pay
Not stated
Where
Bucharest · Romania
Work
Not stated
Type
Contract
Posted
20 Aug, 2025
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