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Xboxgaming

Malmö - King - Storgatan, Sweden

Senior (or above) Environment Artist- Terrain.

SENIOR LEVEL
Job Title: Senior (or above) Environment Artist- Terrain Requisition ID: R027900 Job Description: Senior (or above) Environment Artist – Terrain Elsewhere Entertainment is looking for a Senior (or above) Environment Artist - Terrain to join the development of a new IP and help create large-scale environments that feel immersive, cohesive, and purposeful. Feed your creativity while collaborating with our team of highly skilled developers to build something innovative, exhilarating, and expansively entertaining! In this role, you’ll collaborate with designers and fellow artists to craft spaces that support gameplay, narrative, and visual direction. From early research and reference gathering to final in-engine terrain, you’ll help transform creative vision into playable landscapes. You’ll balance artistic intent with technical performance, using a mix of procedural tools, real-world data, and hands-on sculpting to build environments that feel both natural and intentional. As a member of the project, you’ll help take the studio and our game from great to even better; with a focus on inclusivity, mutual respect (for ourselves and our players), thoughtfulness, empathy, professionalism, and collaboration. This role is based in our Warsaw, Poland office or in our Malmo, Sweden office and follows an onsite work schedule of four days per week. Work arrangements may change at the company's discretion to meet business needs. You’ll help us by… Contributing to the ideation of large spaces through research, written descriptions, and visual references Create and refine large-scale terrain using engine tools and external sculpting software, shaping mountains, valleys, cliffs and natural landforms that support gameplay and visual direction Generate and refine heightmaps, splat maps, and mask data to ensure clean topology and efficient world composition Use procedural tools and LiDAR-based samples to build seamless landscapes while maintaining artistic control and cohesion Collaborate with level designers to ensure terrain supports traversal, combat spaces, sightlines, and overall gameplay flow Partner with foliage, biome, lighting, and environment artists to ensure cohesive integration with vegetation, architecture, and atmosphere Contribute to terrain workflow documentation, best practices, and continuous improvement of landscape pipelines and toolsets You’re awesome because you have… A strong portfolio demonstrating experience and interest in 3D terrain and world creation Professional experience contributing to environment or world terrain development in AAA or comparable game development contexts Strong artistic and design skills, including a keen eye for composition, color theory, and visual storytelling Proficiency in industry-standard terrain modeling software like, Gaia or World Creator Experience working in modern game engines and understand performance considerations such as budgets and memory constraints Approach challenges from artistic, production, and technical perspectives Can communicate visual ideas clearly, including through sketches or traditional media Work effectively in collaborative team environments Adapt to evolving project needs and shifting priorities Bonus points for… Experience developing or working with procedural workflows (e.g., Houdini or similar tools) Experience working with QGIS or other LiDAR-based terrain processing tools Experience with photogrammetry or related scanning workflows Please include a portfolio to showcase your work as part of your application. Not sure you meet all the qualifications? Let us decide! Research shows that women and members of other under-represented groups tend to not apply to jobs when they think they may not meet every qualification, when, in fact, they often do! At Activision, we are committed to creating a diverse and inclusive environment and strongly encourage you to apply. Our World At Activision, we strive to create the most iconic brands in gaming and entertainment. We’re driven by our mission to deliver unrivaled gaming experiences for the world to enjoy, together. We are home to some of the most beloved entertainment franchises including Call of Duty®, Crash Bandicoot™, Tony Hawk’s™ Pro Skater™, and Guitar Hero®. As a leading worldwide developer, publisher and distributor of interactive entertainment and products, our “press start” is simple: delight hundreds of millions of players around the world with innovative, fun, thrilling, and engaging entertainment experiences. We’re not just looking back at our decades-long legacy; we’re forging ahead to keep advancing gameplay with some of the most popular titles and sophisticated technology in the world. We have bold ambitions to create the most inclusive company as we know our success comes from the passionate, creative, and diverse teams within our organization. We’re in the business of delivering fun and unforgettable entertainment for our player community to enjoy. And our future opportunities have never been greater — this could be your opportunity to level up. Ready to Activate Your Future? #elsewhere Activision Blizzard, Inc. is the world’s largest interactive entertainment company, with operations across North America, Europe, and Asia. We are home to some of the most beloved entertainment franchises including Call of Duty®, Skylanders®, World of Warcraft®, Overwatch®, Diablo®, Candy Crush™, and Bubble Witch™. Our combined entertainment network delights hundreds of millions of monthly active users in 196 countries, making us the largest gaming network on the planet! We’re proud to be recognized as one of FORTUNE’s "100 Best Companies To Work For®” for five consecutive years and have earned a spot on FORTUNE’s “Most Admired Companies,” and “Future 50” lists. Our 10,000+ global employees are some of the best and brightest talents across entertainment, media, and technology. This Applicant Privacy Notice summarizes how the information you submit as a job applicant through this website will be handled and protected by Activision Blizzard and its subsidiaries ("we" or "us") For full details regarding the types of information we may collect from you, how and why we use this information, and with whom we share this information, please see our applicant Privacy Policy. Please click one of the following links to see the full Applicant Privacy Policy In your language: Chinese, Korean (Entertainment), Korean (Studio), French — Canada, French — Europe, German ,Spanish
Pay
Not stated
Where
Malmö - King - Storgatan, Sweden
Work
Not stated
Type
Not stated
Posted
19 Aug, 2026
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