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FEForgotten Empires logo

Forgotten Empires

Netherlands

Technical Designer (Remote) - Talent Pipeline.

REMOTEDESIGN

Forgotten Empires is a full-service game developer focused on Windows PC games. While headquartered in the U.S., our team consists of 90+ passionate individuals from around the globe, each of whom brings a unique skill set and perspective to the table. Since 2022 we are part of Keywords Studios.

We’re building our 2026 talent pipeline for exceptional Technical Designers! By applying, you’re not applying for a specific role today—instead, you’re joining a curated network of creative professionals that we may reach out to as new projects emerge. While this isn’t an active opening at the moment, it helps us get to know your style and experience early on. If your skills and experience align with upcoming opportunities, we’ll contact you to explore a potential collaboration. Join us now to stay on our radar for exciting future work. 

As a Technical Designer with us, you will use your awesome Unreal Engine 5 knowledge to help us to bring our games to fruition. In return, you will be part of a creative and supportive team environment with the ability to have a direct impact on the development of top-tier games.

Are you up for the challenge?

*Whilst this position is being offered on a remote basis, we are only able to consider applicants who are currently located within Europe

**At this time, this position is only available as a Business-to-Business (B2B) contract.**

Some of the cool stuff you'll be doing:

  • Designing strong gameplay, narrative, and mechanical elements to create a full game experience.
  • Designing captivating experiences that push the boundaries and deliver innovative gameplay.
  • Leading the implementation of important gameplay components from beginning to end, utilizing skills in general Blueprint scripting, Sequencer, and other UE systems. 
  • Collaborating closely with design leaders to develop and refine engaging gameplay experiences.

Requirements

What you'll bring to the table:

  • 2+ years of game design experience in the industry, working with Unreal Engine 5 experience in a design or tech design capacity
  • Self-motivated and proactive in identifying design and technical issues, with a willingness to seek assistance when necessary.
  • Proficiency in visual scripting languages, particularly UE Blueprints (with at least 2 years of experience).
  • Proven ability to create functional prototypes.
  • Strong communication skills in conveying your vision with other stakeholders on the team
  • Ability to adhere to design guidelines and ability to write design documentation.
  • Ability to balance design ambition within production constraints and meet deadlines.
  • Ability to interpret and integrate constructive feedback.
  • Anticipate, identify, and articulate problem areas and develop solutions.
  • Experience working in a team environment.
  • B2 English level – conversational and written.

Bonus Points!

  • Player/Design experience with strategy games is a plus.

Location: Working remotely in EU/UK (EU time zones required)

Benefits

We offer competitive employment packages to suit your individual circumstances.

Forgotten Empires is an equal opportunity employer. Qualified applicants will receive consideration for employment without regard to race, religion, color, national origin, citizenship, sex, sexual orientation, gender identity, veteran’s status, age or disability.

Keywords Studios is dedicated to following a well-established Equal Opportunities Policy. We endeavor to create a workplace which provides for equal opportunities for all employees and potential employees.

PERSONAL DATA PROTECTION POLICY

By providing your information in this application, you understand that we will collect and process your information in accordance with our Applicant Privacy Notice. For more information, please see our Applicant Privacy Notice at https://www.keywordsstudios.com/en/applicant-privacy-notice. 

Role Information: EN
Studio: Forgotten Empires
Location: Europe
Area of Work: Game Development
Service: Create
Employment Type: Full Time, Contractor
Working Pattern: Remote

Pay
Not stated
Where
Netherlands
Work
Remote
Type
Not stated
Posted
5 Jun, 2026
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