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PTProto-Town logo

Proto-Town

Lockhart

Hardware Engineer.

FULL TIMEENGINEERING

Proto-Experiments runs ambitious projects. Our current focus is ML-driven crystal growth systems that close the loop between sensors, ML-driven control, and physical hardware. We're looking for a tinkerer whose core strengths are sensors, microcontroller programming, and breadboard-level fabrication. A lot of this role is figuring out how to prototype and build. Materials science or ML background is a plus but not required. Hiring ASAP.

Crystal growth is the immediate project, but Proto-Experiments has other unusual builds in the pipeline. If it is a good fit, there is real opportunity to keep working together on what comes next.

What you'll do

  • Build the sensing side of our growth rigs: thermocouples, optical sensors, cameras, pressure sensors - selecting them, wiring them cleanly, and getting clean signals out of noisy environments.

  • Program the microcontrollers running the rigs: sensor sampling, control loops, motor sequencing, and host comms.

  • Breadboard and prototype-level fabrication: protoboards, harnesses, simple carrier boards, plus 3D-printed brackets and basic mechanical scaffolding.

  • Power side: heater control, motor drives, PID loops, MOSFETs, isolation, grounding.

  • Take rigs from "works on the bench" to "runs reliably for a 72-hour growth," and debug across the stack when they don't.

We're looking for

  • A natural tinkerer - someone who learns quickly, stays deeply curious, works extremely hard, and brings creativity to the bench.

  • Strong sensor integration experience

  • Solid microcontroller programming

  • Real breadboard and prototype-fab skills

  • Light mechanical fab: basic CAD, 3D printing

You don't need every one of these. We care more about mindset and attitude.

Logistics

  • Contract: Hours flexible. Hiring ASAP. Potential to convert to full-time.

  • On-site in Lockhart, TX.

  • To apply: email jack@earthship.city

Pay
Not stated
Where
Lockhart
Work
Not stated
Type
Full time
Posted
24 Apr, 2026
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